Constraint-Aware Terrain Completion from Sparse Fixed Regions for Game Heightmaps
Petr Šimůnek, Oliver Wakeford
IEEE Conference on Games 2026 (CoG), Madrid
Accepted for oral presentation, full paper. 89 of 239 papers (37%)
Second author. I built the terrain tool and proposed the constraint-propagation idea in my BSc thesis; my supervisor extended it into the paper, ran the experiments and led the writing. Reviewers noted the evaluation is limited to a single authored benchmark.